And one of those base are belong to me. Yes, five months after sneaking into the NVISION 08 Guinness World Records LAN Party, I have received confirmation that my 36 sleepless hours were not in vain: today, the record I set with 202 other BYOC gamers will appear on store shelves in the 2009 'Guinness [...]
Continue reading...Saturday, January 17, 2009
Yesterday evening, I fired up a freshly-purchased copy of "Mirror's Edge" for the very first time. I sat down in a comfortable chair, cranked up the speakers, and spent the rest of my waking hours guiding Faith -- a covert rooftop messenger trafficking documents through a sprawling anti-utopian city -- on a personal quest to [...]
Continue reading...Monday, January 12, 2009
Affordable gaming laptop? That used to be a contradiction. Then last February, Gateway unleashed a monster -- the nine-pound P-6831 FX. You wouldn't want to carry it up a flight of stairs, but with an NVIDIA GeForce 8800M GTS graphics card powerful enough to play "Crysis," it was a $1,200 portable desktop of choice for [...]
Continue reading...Saturday, January 10, 2009
While the highlight of Jesse's first evening in Vegas no doubt involved a force-feedback shotgun and massive hordes of zombies, my introduction to Sin City took a somewhat different form: a gigantic four-legged fire demon with a sword made of lava that -- after donning a pair of $200 NVIDIA shutter glasses -- seemed to [...]
Continue reading...Wednesday, January 7, 2009
Blitz Games Studios is probably best known for producing Burger King advergames for Xbox 360. That all changes now -- because Blitz, under the guidance of co-founder Andrew Oliver, has enabled stereoscopic 3D support on home consoles... and has an honest-to-god native stereo 3D game in the works. How? Why? Find out inside.
Continue reading...Monday, December 8, 2008
EA knows how to build one hell of a plastic sheet -- but if you don't help the giant publisher recoup some funds by purchasing a copy of Mirror's Edge PC this January, you might as well be kicking their employees off an eight-story building. Well, perhaps that's not exactly what analyst Colin Sebastian was suggesting [...]
Continue reading...Wednesday, November 19, 2008
If you've had the chance to peruse our Mirror's Edge review, you'll know that our feelings about the hotly-anticipated title were rather mixed -- primarily because the freedom of choice supposedly afforded protagonist Faith was (save in the game's excellent Time Trial mode) nowhere to be found. But as far as Mirror's Edge trailers are concerned, [...]
Continue reading...Friday, November 7, 2008
When iZ3D was seemingly on its own against giant NVIDIA in the niche stereoscopic 3D gaming market, you could almost imagine a battle of David and Goliath. Now that iZ3D has teamed up with ATI, it seems like there just might be a faceoff of bitter rivals instead. But in reality, when pioneer NVIDIA went [...]
Continue reading...Monday, October 27, 2008
GameCyte has been on stereoscopic 3D hiatus for several weeks as we've dealt with an influx of good ol' regular 3D gaming news and review, but today, one announcement instantly diverted our attention back to the burgeoning technology. Longtime NVIDIA competitor AMD is finally making their own move into the stereo 3D arena. What they will [...]
Continue reading...Friday, September 26, 2008
NVIDIA and IZ3D -- they want to make S-3D gaming into a mass market phenomenon. But though each may have the software, hardware and industry connections to serve consumers already interested in stereo 3D, it's entirely possible neither alone has the marketing force required to sell it to the masses who are ignorant of its true potential. But there is one man whose sole purpose is to do just that. GameCyte interviews Neil Schneider, president and CEO of stereoscopic 3D advocacy group Meant To Be Seen.
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Wednesday, February 4, 2009
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