Though developer EA Black Box has reportedly been dissolved, Electronic Arts was adamant that this would not mean the end of the "Need for Speed" racing franchise. Today, they've made good on their promise with the announcement of not one or two, but four new "Need for Speed" titles in development for FY2009. One's for current-gen [...]
Continue reading...Tuesday, January 13, 2009
Across the gaming exhibits at last week's CES, one word seemed to dominate the field when it came to tomorrow's interactive entertainment technology: Immersion. From 3D glasses to 3D controllers, the Las Vegas Convention Center was packed with innovative new ways to overwhelm one's senses through an inside-the-game perspective. We sat down (literally) with the [...]
Continue reading...Tuesday, September 2, 2008
History has not been kind to the Need for Speed series on Wii. A quick glance at Metacritic can tell you that the first two attempts to build a motion-controlled racer resulted in games that were solidly average at best. So why has Logitech, who builds force feedback wheels for the likes of racing icon Gran Turismo, decided to stake a $100 peripheral entirely on the performance of game No.3? Perhaps because there's more under the hood of EA's new Wii racer than you might expect.
Continue reading...Thursday, August 21, 2008
At 7PM on Thursday evening, the EA Studio Showcase drew to a close -- but for GameCyte and our competitors, the party was just getting started. Spirited away to a posh San Francisco venue with gates guarded by the likes of Lamborghini Gallardo and Audi R8, we were presented with luxurious couches, champagne-filled glasses and [...]
Continue reading...Wednesday, June 18, 2008
Your daily smörgåsbord of the very best gaming has to offer. Enthusiast: EA compromises identity of Need for Speed Undercover; title reportedly takes cues from The Transporter (Eurogamer) Ubisoft reimagining Driver (BBC via Eurogamer) Stardock's digital-distribution and community platform Impulse launches (Impulse Driven via Joystiq) Mmfmmfmmph mm mmphmm mgnmmm! -- aka Team Fortress 2 Pyro Updates detailed [...]
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Friday, January 30, 2009
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