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Tag Archive | "Mortal Kombat"

Midway Say They Don’t Want To Sell “Mortal Kombat,” $3.25 Million Says Otherwise

Tuesday, March 3, 2009

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Midway Say They Don’t Want To Sell “Mortal Kombat,” $3.25 Million Says Otherwise

29 key employees at bankrupt Midway Games could split a bonus payday worth $3.25 million if they sell off the company's "Mortal Kombat" franchise. That's direct from bankruptcy filings obtained by netDockets last week. But according to company spokesperson Geoffrey Mogilner, that's not what Midway actually intends to do. "It's not our goal to sell Mortal [...]

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Midway Working on Next ‘Mortal Kombat’ Game

Tuesday, January 27, 2009

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Midway Working on Next ‘Mortal Kombat’ Game

Within the shuffle of the "Mortal Kombat vs DC Universe" numbers Midway blasted out yesterday afternoon was an interesting sentence from series creator Ed Boon. Normally, a single sentence isn't newsworthy; but this sentence told the world that the developer is already hard at work on the next "Mortal Kombat" title.

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‘Mortal Kombat vs DC Universe’ Has Shipped 1.8 Million Copies

Monday, January 26, 2009

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‘Mortal Kombat vs DC Universe’ Has Shipped 1.8 Million Copies

Today, Midway has announced that their latest title in the "Mortal Kombat" franchise, "Mortal Kombat vs DC Universe," has now shipped over 1.8 million copies to retailers. "'Mortal Kombat vs. DC Universe' was the result of countless hours of hard work by many people, and seeing the game surpass the million-seller plateau makes it worth [...]

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Half of Midway’s Shareholders Agree to Repayment Extension

Wednesday, January 7, 2009

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Half of Midway’s Shareholders Agree to Repayment Extension

When Mark Thomas bought Midway for $100,000, it seemed like a good deal -- even if he did get their $70 million in debt in his welcome basket. Soon after, though, we learned that the sale triggered provisions in Midway's bonds, which allowed shareholders to ask for their full $150 million back. A few other [...]

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Retrospective: The American Arcade (Part Three)

Thursday, December 4, 2008

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Retrospective: The American Arcade (Part Three)

I swear, if you hit all the buttons at once, you could make these tanks appear in NBA Jam.

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GameCyte Anti-Gift Guide 2008: Nine Games They Really Don’t Want This Christmas

Wednesday, November 26, 2008

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GameCyte Anti-Gift Guide 2008: Nine Games They Really Don’t Want This Christmas

In their 2008 MediaWise Video Game Report Card, the National Institute for Media and the Family included a fairly extensive list of games to avoid buying your children this holiday season, including such grotesque, gore-filled titles as Silent Hill: Homecoming and Gears of War 2. This was all well and good -- we wouldn't advocate [...]

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Mortal Kombat vs. DC Universe Fatalities Toned Down for T-Rating

Monday, October 27, 2008

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Mortal Kombat vs. DC Universe Fatalities Toned Down for T-Rating

In May, Mortal Kombat series creator Ed Boon gave gamers some good news -- contrary to popular opinion, a partnership with DC Comics on the upcoming Mortal Kombat vs. DC Universe would not automatically forbid fatalities. "My intention," he said, "is that we want to push the envelope of a T-rated game as far as [...]

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Visible Blood Contributes to Player Aggression, Claims Study

Friday, May 16, 2008

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Visible Blood Contributes to Player Aggression, Claims Study

If an experimental study in the latest issue of the Journal of Experimental Social Psychology is to be believed, reducing the level of blood in Mortal Kombat vs. DC Universe may do more than placate the kid-friendly superheroes' creators -- it might also reduce the aggression of those who play it.

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Mortal Kombat vs. DC Universe Might Have Fatalities After All

Friday, May 9, 2008

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Mortal Kombat vs. DC Universe Might Have Fatalities After All

Jesse will be pleased to know that Mortal Kombat, regardless of how you spell it, will not be ditching its trademark finishing moves entirely; they're just being "modified" to be a little less crazy, bloody, rip-your-skin-off violent.

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GameSpyte: Episode 3

Friday, April 18, 2008

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GameSpyte: Episode 3

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