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Tag Archive | "MadWorld"

Hands-On with ‘MadWorld’

Thursday, January 15, 2009

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Hands-On with ‘MadWorld’

A quick visit with Sega brought us up to speed on "MadWorld," the Wii-based violence-fest we've been following for a while. For the first time, Sega allowed us to go hands-on with the blood-soaked brawler, to see how it feels to turn a Wiimote into a chainsaw.

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SEGA’s Mad Holiday World

Saturday, December 13, 2008

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SEGA’s Mad Holiday World

SEGA too, felt the warm embrace of the holiday spirit, and decided to share the love with a heartfelt, if amateur and poorly written, holiday poem. We wanted to share it with you also so here it is. Twas a night before DeathWatch, when all through downtown Not a person was stirring, since being stomped to the [...]

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MADWORLD: Six Things You (Probably) Didn’t Know About Virtual Butchering

Monday, October 6, 2008

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<em>MADWORLD</em>: Six Things You (Probably) Didn’t Know About Virtual Butchering

MadWorld looks like Sin City. MadWorld lets you impale victims with a signpost. MadWorld has a boss named Herr Frederick von Twirlenkiller. Rad? You bet, but unless you've been stuck under a rock -- or perhaps, on a pike -- you've heard it all before. So at the 2008 Nintendo Media Summit, we set out [...]

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MADWORLD Screenshots Have Some Red on Them

Thursday, October 2, 2008

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MADWORLD Screenshots Have Some Red on Them

More goodness from the Nintendo media event, this time in the form of black, white and red new screens from Sega's splatter-fest, MADWORLD. The dreams in which you're dying are the best I've ever had.

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E3 2008: Platinum Games Impressions

Tuesday, July 22, 2008

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E3 2008: Platinum Games Impressions

As a lifelong gamer who's lived through six generations of home consoles and their concurrent hype, I don't impress very easily. I'm not completely cynical, mind you; I can appreciate nice visuals and inventive concepts when I see them. It's just not very often, these days, that a well-executed game will get more than a [...]

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E3 2008: Choose Your Own Feature

Tuesday, July 8, 2008

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E3 2008: Choose Your Own Feature

Next week, your faithful GameCyte editors will brave the harsh environs of Los Angeles to attend the 2008 Electronic Entertainment Expo. We'd say we hope to see you there, but since last year, E3 has instituted a fairly strict "by invitation only" policy, relegating attendance to exhibitors and press. As such, unless you've got an [...]

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Sega & Platinum Games Detail First Three Games

Thursday, May 15, 2008

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Sega & Platinum Games Detail First Three Games

Tired of trying to get more info out of our previous post? You can set down the Japanese-English dictionary; Sega has announced the details -- in English -- of their first three titles from Platinum Games. MADWORLD, Infinite Line, and Bayonetta will be making their way to the Wii, DS, and Xbox 360, respectively, with [...]

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Bayonetta, Infinite Line, MadWorld Confirmed with Scans, Video

Wednesday, May 14, 2008

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Bayonetta, Infinite Line, MadWorld Confirmed with Scans, Video

That was fast. Though just yesterday their existence was in question, today your friendly neighborhood Famitsu confirms the Sega-Platinum partnership, each of the three games under wraps, and mentions a fourth title as well. Thanks to Akayuki, we've got scans -- and loads of Japanese text -- just after the jump.

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