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Tag Archive | "John Riccitiello"

EA Delays ‘The Godfather II’ to April 7

Wednesday, February 11, 2009

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EA Delays ‘The Godfather II’ to April 7

EA announced today that "The Godfather II," an upcoming open-world third-person shooter previously slated for February 27th, has now been delayed to April 7th in North America, and April 10 in Europe. EA CEO John Riccitiello originally mentioned the game's delay in an investor's conference call on February 3rd, citing the need for a better launch [...]

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‘Mirror’s Edge’ PC: How To See Faith in Third-Person

Tuesday, January 27, 2009

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"I was totally convinced that game needed to be third-person and not first-person, because I wanted to see Faith," said John Riccitiello, CEO of Electronic Arts, in an Gamasutra interview earlier this year. “I was really wrong about the third-person thing.” But now, you don't have to take Riccitiello's word for it. If you have the PC [...]

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EA’s Fiscal 2009 Update: Sales Down, Cuts Imminent

Tuesday, December 9, 2008

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EA’s Fiscal 2009 Update: Sales Down, Cuts Imminent

EA just finished their quarterly update for investors, focusing on the rest of fiscal year 2009 and 2010. Without spoiling too much…things don’t look too good for EA. EA’s John Riccitiello pretty much summed up EA’s entire presentation with part of his opening remarks: “While we saw significant improvement in our quality of products this year, [...]

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Riccitiello Invests $1 Million in EA Stock

Tuesday, November 4, 2008

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Riccitiello Invests $1 Million in EA Stock

Following a reported $310 million dollar loss and the adoption of a "cost reduction plan" that laid off nearly 600 employees, Electronic Arts CEO John Riccitiello told investors Thursday that while caution would be prudent in the short-term, he was bullish about EA over the long haul. "We're not saying the sky is falling," said Riccitiello. [...]

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EA’s Riccitiello: ‘There Will Be a Mercenaries 3′

Thursday, October 30, 2008

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EA’s Riccitiello: ‘There Will Be a Mercenaries 3′

Whether he's looking out for shareholders, or just enjoys blowing things up -- that's uncertain. What is certain is that Electronic Arts CEO John Riccitiello loves Mercenaries. At the tail end of EA's Q2 earnings conference call, Riccitiello confirmed that not only will there be a Mercenaries 3, but that the series might continue indefinitely: There [...]

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EA’s Tender Offer to Take-Two Actually Expires

Monday, August 18, 2008

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EA’s Tender Offer to Take-Two Actually Expires

Holy sweet mother of Strauss Zelnick! Is it the Ragnarök? Does this spell the end for all mankind? Probably not, but this may actually spell the end for one of the industry's longest-running potential takeovers. EA announced this morning that they would be allowing their longstanding tender offer for shares of Take-Two Interactive to expire [...]

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Spore Microtransactions Still On The Table, Says EA CEO

Tuesday, July 29, 2008

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Spore Microtransactions Still On The Table, Says EA CEO

Back in March, game developer and Gamasutra contributor Ian Bogost went to Toronto, and came back with two things: a glowing preview of the Spore Creature Creator (only tempered by an intuition that the game might not cater to the same broad audience as The Sims) -- and within that preview, news that Spore would [...]

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Just the Links, Ma’am: 6.18.08

Wednesday, June 18, 2008

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Just the Links, Ma’am: 6.18.08

Your daily smörgåsbord of the very best gaming has to offer. Enthusiast: EA compromises identity of Need for Speed Undercover; title reportedly takes cues from The Transporter (Eurogamer) Ubisoft reimagining Driver (BBC via Eurogamer) Stardock's digital-distribution and community platform Impulse launches (Impulse Driven via Joystiq) Mmfmmfmmph mm mmphmm mgnmmm! -- aka Team Fortress 2 Pyro Updates detailed [...]

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Amid Frenzy Over GTA IV, Hollywood Continues to Fuss

Monday, April 28, 2008

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Amid Frenzy Over GTA IV, Hollywood Continues to Fuss

As the reviews pour in, hype over the release of Grand Theft Auto IV is reaching a fever pitch, and beneath that din, the faint worries of Hollywood studio heads can be heard. Over a month ago, the studios were fretting over the possibility that the release of GTA IV would negatively impact the box [...]

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Decision 2008: Following the Executive Money

Wednesday, March 12, 2008

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Decision 2008: Following the Executive Money

I reveal and briefly discuss the campaign donations of executives and designers in the video game industry. The results are listed within.

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