Taito has made its first foray into the world of iPhone/iPod Touch gaming with today's dual release of "Space Invaders" and "Cooking Mama." According to Taito, this new release of "Space Invaders" stays true to the 1978 classic shooter, but "makes full use of the motion sensor and other iPhone 3G and iPod touch input [...]
Continue reading...Wednesday, February 11, 2009
Video gaming classic and "American cultural icon" "Oregon Trail" is headed for iPhones and selected cell phones later this month. Developer Gameloft has updated the game with "refreshed graphics" and a selection of "5 skill-based mini games," but has retained the original game's random outbreaks of disease, natural disasters and general sense of frontiersman role-playing. "Oregon [...]
Continue reading...Monday, February 9, 2009
A truncated version of Ngmoco's critically-acclaimed, award-winning "Rolando" is now available for iPhone and iPod Touch in the Apple App Store, free of charge. Billed as "a stand-alone game experience," "Rolando Lite" offers players access to Honeycup Meadows -- the tutorial level that is the first of "Rolando" proper's four worlds -- providing an excellent introduction [...]
Continue reading...Monday, February 9, 2009
Reporting from the New York Comic Con, IGN Wireless has revealed Bethesda's plans to develop games for iPhone. Bethesda executive producer Todd Howard made the announcement this morning, but made no further statement as to whether the iPhone games will be ports of existing Bethesda franchises, continuations of these franchises or altogether new IP. With [...]
Continue reading...Tuesday, January 20, 2009
To help raise some funds before things go even further downhill, Midway is taking a page from other developers and releasing older titles on Apple's iPhone and iPod Touch. Unfortunately, the truly classic Midway arcade titles are nowhere to be seen; gamers are going to have to settle for getting five "TouchMaster" games instead. There will [...]
Continue reading...Sunday, January 18, 2009
Yukata "Yoot" Saito's iPhone game "Gabo!" -- the long-awaited sequel to cult favorite "Seaman" -- will not be seeing a release this year, as previously stated. Through a rough Google translation of Saito's blog, Offworld has discovered that, though the game is complete and ready for release, Apple have "expressed displeasure" with the game's [...]
Continue reading...Wednesday, January 7, 2009
During the "Mobile Gaming Experience" panel at this year's CES, Sega already let it be known that an emulated version of Sonic the Hedgehog would be coming to the iPhone. So, if Sonic was being run via emulation… Will other Sega games make the jump to Apple’s mobile platforms? Sean caught up with Sega's Director [...]
Continue reading...Wednesday, January 7, 2009
During the “Mobile Gaming Experience” panel at the Consumer Electronics Show, Sega’s Director of Production, Paxton Lazar, was talking about original Sega IPs on the iPhone, and whether or not the company was worried about competing with the popular, non-gaming apps coming out. His response? Sega won’t hesitate to bring forth any future titles that [...]
Continue reading...Friday, December 26, 2008
What’s it like to go from being the lead designer at Starbreeze to developing your own touchscreen-based homebrew painting app for the DS, iPhone, and iPod Touch? Jens Andersson shares that, and his thoughts on homebrew and Apple’s meaning for the industry.
Continue reading...Tuesday, December 23, 2008
Puzzle Quest may be one of my favorite games, but there’s no denying people are trying their hardest to milk every cent from it. With versions on all three consoles and both the DS and PSP, it’s everywhere. Starting this week, you can add the iPhone and iPod Touch to the long list of Puzzle [...]
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Friday, February 27, 2009
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