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Tag Archive | "High Voltage Software"

‘High Voltage Hot Rod Show’ Review (WiiWare)

Tuesday, January 20, 2009

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‘High Voltage Hot Rod Show’ Review (WiiWare)

"High Voltage Hot Rod Show" (HVHRS) seems like a game with a challenging AI and a decent difficulty curve. Then, you read the actual instructions, and never lose another race.

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Serious Games Make Serious Winners

Wednesday, December 17, 2008

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Serious Games Make Serious Winners

The Serious Games Showcase and Challenge has announced this year's winners. Four games were awarded while another 8 were worthy finalists. But first, here's what this contest is all about, and some information about next year's event. The goal of  Serious Games Showcase & Challenge is to identify innovative game-based technologies and solutions that improve training [...]

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Hands-On Preview: Evasive Space (WiiWare)

Monday, December 8, 2008

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Hands-On Preview: Evasive Space (WiiWare)

GameCyte gets a hands-on look at the new WiiWare title from YUKE'S and High Voltage Software, Evasive Space -- a game about evading things. In space!

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Sega Picks Up The Conduit, Updates Leaky FTP With Fresh Screens

Wednesday, October 29, 2008

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Sega Picks Up The Conduit, Updates Leaky FTP With Fresh Screens

Yesterday evening, the All-Seeing-Eye of NeoGAF noted that Sega's public FTP had an intriguing new folder -- for High Voltage Software's hotly anticipated Wii shooter The Conduit. Soon afterwards, the folder mysteriously disappeared. But today, a BusinessWire release has sealed the deal; Sega is High Voltage Software's new publisher. The release also confirms that The Conduit [...]

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Hands-On Preview: The Conduit

Tuesday, October 7, 2008

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Hands-On Preview: <em>The Conduit</em>

Graphics are great. I rarely game without them... and in all seriousness, when I'm treated to a particularly compelling graphical experience, like those available in Crysis or Brothers in Arms: Hell's Highway, I tend to revel in the little details. But as a gamer who can still go back today to the likes of Bushido Blade, [...]

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Interview: High Voltage Software’s Eric Nofsinger Explains How Freedom, Feedback and Fans Channel into The Conduit

Monday, October 6, 2008

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Interview: High Voltage Software’s Eric Nofsinger Explains How Freedom, Feedback and Fans Channel into <em>The Conduit</em>

"You're only as good as your last title." says High Voltage Software VP/Chief Creative Officer Eric Nofsinger. He's explaining to me how the company's reputation is riding on much-hyped Wii first-person shooter The Conduit. To me, the words make perfect sense -- four and a half months ago, I wrote how the game is High [...]

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Conduit Devs Conducting Control Scheme Contest

Friday, September 19, 2008

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<em>Conduit</em> Devs Conducting Control Scheme Contest

We're still not sold on the basic concept behind Wii first-person shooter The Conduit -- but the trappings are to die for. Nifty weapons, support for WiiSpeak and Wii MotionPlus, some pretty graphics, and -- in a console FPS -- fully mappable controls have us excited for the game, even if only to demonstrate of [...]

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First-Person Shooter “The Conduit” Aiming at Nintendo Wii; Do We Care?

Friday, April 18, 2008

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First-Person Shooter “The Conduit” Aiming at Nintendo Wii; Do We Care?

Stop me if if you've heard this one before: a developer reveals a motion-controlled, realistic first-person shooter for the Wii, proceeding to generate tremendous hype. That was Red Steel, two years ago -- and today, it also describes The Conduit, High Voltage Software's first major attempt to escape a resume filled with mediocrity.

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