Fans can officially stop dreaming: there will be no free-to-play relaunch of "Hellgate: London" in the United States. Although "Hellgate: London" will continue to receive updates created by a US developer, and press releases for those updates will likely continue to appear in English, HanbitSoft global PR manager Janelle Ha today clarified that the company still [...]
Continue reading...Monday, January 26, 2009
In just five days, Namco Bandai will shut down the servers for MMORPG flop "Hellgate: London" for good. What will happen then? According to Namco Bandai, nothing. That's when, after funding the game for six months, they expect players to graciously move on. But according to Gamasutra, "Hellgate" will return -- and when it does, it [...]
Continue reading...Tuesday, November 4, 2008
Since our last fateful glimpse at the Hellgate: London forums, Namco Bandai's Diane "Tiggs" Migliaccio has made the message even clearer for those who stop on by via the creation of an official Hellgate: London Closing FAQ. Within, she asserts that: Hanbitsoft has the IP rights for Hellgate: London and has the rights to operate Hellgate: [...]
Continue reading...Tuesday, November 4, 2008
When we heard word yesterday that work on Hellgate: London was once again underway at HanbitSoft's new San Francisco studio, we weren't entirely convinced that the news meant anything for Western gamers. In fact, everything we read led us to believe something far stranger. HanbitSoft, it seemed, had set up a U.S. studio simply to [...]
Continue reading...Monday, November 3, 2008
Two-and-a-half months after GameCyte confirmed the studio's closure, it seems that the last light at Hellgate: London developer Flagship Studios has finally been snuffed out. Cryptic Studios announced today that they've hired on former Flagship CEO Bill Roper as their design director for upcoming MMO Champions Online. But it also seems that Flagship's projects will live [...]
Continue reading...Tuesday, August 19, 2008
On Thursday, amidst an in-depth interview with former COO Max Schaefer and Mythos lead designer Travis Baldree, GameCyte learned that Flagship Studios was truly shutting its doors for good. To use a tired analogy, the news spread like wildfire -- but one consumer gaming publication failed to report this turn of events. Why? Because when [...]
Continue reading...Thursday, July 31, 2008
While we still don't have the definitive word on where Flagship Studios' intellectual property has actually gone, a pair of job postings have surfaced that point to a HanbitSoft victory. T3 Entertainment, the majority stakeholder in publisher HanbitSoft, is "searching for creative minds to passionately continue development of Hellgate: London and Mythos," and is going [...]
Continue reading...
Wednesday, March 4, 2009
9 Comments