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Tag Archive | "Globalization"

Kojima Focusing on Competing Globally in 2009

Monday, January 5, 2009

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Kojima Focusing on Competing Globally in 2009

Hideo Kojima hasn’t exactly hid his recent forays across seas to visit Western development studios. Speaking to Famitsu, it seems his travels have convinced him that Kojima Productions needs to “start from zero” this year to better compete on a global market. "I've thought a lot about how Western games have been winning, looking it from [...]

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Update: Square Enix Starts California Game Studio — A Portent For The Future?

Monday, November 17, 2008

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Update: Square Enix Starts California Game Studio — A Portent For The Future?

Update: Square Enix USA president John Yamamoto has confirmed that the LA studio will be working on small downloadable titles, evaluating middleware solutions for Japan, and - perhaps - helping drive a multiplatform future for the company. Full interview at Gamesindustry.biz. Original Story: To say that of late, Square Enix president Yoichi Wada has been outspoken about [...]

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Ubisoft Outsources All Quality Assurance to India

Thursday, November 13, 2008

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Ubisoft Outsources All Quality Assurance to India

In April of this year, Ubisoft purchased a studio from former subsidiary Gameloft in Pune, India. The press release announcing the move spun the purchase as a way to employ bright new talent. "India has a promising future in the videogame industry," it read, after describing how Pune, the "Oxford of the East," produces 80,000 [...]

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Capcom Commits to Multiplatform Releases, Film Production, Friendly Overseas Acquisition, 3D Mobile Gaming

Friday, September 12, 2008

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Capcom Commits to Multiplatform Releases, Film Production, Friendly Overseas Acquisition, 3D Mobile Gaming

Capcom's 2008 Annual Report is here, and with it are some very educational images and intriguing statements from top brass. Read on for a solid glimpse into where the company is headed. Hint: You probably live there.

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Preview: Hands-on with Aion: Tower of Eternity

Thursday, August 14, 2008

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Preview: Hands-on with Aion: Tower of Eternity

Fantasy MMORPGs are a tricky thing to report one's impressions on. Here is a genre of game whose very design is intended to be epic and time-consuming, providing players with dozens upon dozens of hours of large, suitably "massive" tasks like exploring a sprawling new game world, battling and questing your way through a rich, [...]

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