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Tag Archive | "EEDAR"

Correction: Only 20% of Video Games Profitable

Monday, November 24, 2008

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Correction: Only <em>20%</em> of Video Games Profitable

Update: Earlier today it was reported, erroneously, that the EEDAR claimed that only 4% of games are profitable. Blues News is now reporting that EEDAR was misquoted in the original interview that spawned the earlier reports. A portion of EEDAR's explanation of the situation and original story behind the cut.

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EEDAR Launches Biz-Facing Fact Service ‘GamePulse’

Wednesday, October 15, 2008

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EEDAR Launches Biz-Facing Fact Service ‘GamePulse’

Today, Electronic Entertainment Design and Research (EEDAR) has announced GamePulse, a online service that allows industry professionals to access and analyze a wealth of data -- from individual game facts to high-level sales and trends -- all from the convenience of their web browser. A couple weeks ago, I had the opportunity to witness the system [...]

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Games Sell Better with Diverse Achievements

Tuesday, September 30, 2008

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Games Sell Better with Diverse Achievements

Earlier this month, GameCyte offered a psychological examination of in-game achievements. We spoke to respected researchers from within the field, who helped us explore the reasons why gamers are so drawn to shiny trophies and higher Gamerscores. Those reasons were many, but regardless of your particular reason of choice, the fact is that more and [...]

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Analysts (Indirectly) Disagree About PS3, 360 Price Cuts, Profitability, Longevity

Wednesday, May 21, 2008

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Analysts (Indirectly) Disagree About PS3, 360 Price Cuts, Profitability, Longevity

As the console wars rage on, armchair quarterbacks and company executives alike continue their foolhardy attempts to predict the outcome. But what about the real prognosticators? Michael Pachter, Colin Sebastian, and Jesse Divnich are industry analysts with a proven track record, and though we're not sure if they'll appreciate how closely we positioned their names, [...]

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Army of Two + Vegas 2 Prove Market Can Support Multiple Triple-A Shooters?

Monday, April 21, 2008

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Army of Two + Vegas 2 Prove Market Can Support Multiple Triple-A Shooters?

Jesse Divnich, former analyst for The simExchange and recent EEDAR hire, says that the simultaneous success of Army of Two and Rainbow Six: Vegas 2 (according to March NPD numbers) prove that as long as games target slightly different niches, "the next-generation market has matured enough to where several AAA releases can be launched in [...]

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EEDAR Looks To The Future; Appoints simExchange Analyst Jesse Divnich

Wednesday, April 16, 2008

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EEDAR Looks To The Future; Appoints simExchange Analyst Jesse Divnich

Helmed by one former EverQuest designer and one former EQ fanboy, game statistics firm Electronic Entertainment Design and Research (EEDAR) announced today that they are adding an analyst to the mix -- Jesse Divnich, formerly of online video game prediction market The simExchange.

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The EEDAR Interview, Part Two

Monday, April 14, 2008

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The EEDAR Interview, Part Two

Join GameCyte for part two of our exclusive interview with the co-founders of Electronic Entertainment Design and Research (EEDAR).

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EEDAR’s Geoffrey Zatkin on the Value of Game Statistics

Friday, April 11, 2008

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EEDAR’s Geoffrey Zatkin on the Value of Game Statistics

Learn how gaming statisticians are shaping the future in part one of our exclusive interview with the co-founders of EEDAR.

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