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Tag Archive | "classic"

‘Oregon Trail’ Rolling to iPhone

Wednesday, February 11, 2009

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‘Oregon Trail’ Rolling to iPhone

Video gaming classic and "American cultural icon" "Oregon Trail" is headed for iPhones and selected cell phones later this month. Developer Gameloft has updated the game with "refreshed graphics" and a selection of "5 skill-based mini games," but has retained the original game's random outbreaks of disease, natural disasters and general sense of frontiersman role-playing. "Oregon [...]

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Nielsen Ratings Show WoW, PS2 Still On Top — US Gamers Play More Original Xbox than PS3

Wednesday, December 31, 2008

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Nielsen Ratings Show WoW, PS2 Still On Top — US Gamers Play More Original Xbox than PS3

Here at GameCyte, we don't typically post Top Ten lists. Why? With few exceptions, the vast majority of such articles are meaningless filler, only serving to provoke fanboys and flamers and generally denigrating the reputation of the website which hosts them. However, as long as the firm continues to make them public, one of those [...]

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Capcom: “A Real Possibility That We Will Make Another Strider Game”

Saturday, December 20, 2008

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Capcom: “A Real Possibility That We Will Make Another Strider Game”

In a recent interview with 1UP, Capcom boss Keiji Inafune talks with James Mielke about a variety of subjects, ranging from Mega Man to the differences between American and Japanese teriyaki burgers. One theme remains prevalent, though, and that’s remaking classic series on current gen hardware. For several of Capcom’s big franchises (Mega Man, Breath of [...]

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Age of Decadence Demo Contents & Date Announced, Retail Plans Considered

Sunday, December 14, 2008

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Age of Decadence Demo Contents & Date Announced, Retail Plans Considered

Some of you might have previously heard of Age of Decadence but I'm sure that most of you have not, so I'll first let its developers introduce it, before going ahead with the good news. The Age of Decadence is an isometric, turn-based, single-player 3D role-playing game set in a low magic, post-apocalyptic fantasy world, inspired [...]

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Interview: Rob Smith and Rogue Leaders — The Story of Lucasarts

Tuesday, December 9, 2008

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Interview: Rob Smith and Rogue Leaders — The Story of Lucasarts

GameCyte interviews Rob Smith, author of Rogue Leaders: The Story of LucasArts. Read on for an insightful analysis of the company's storied history, including the good, the bad, and the Masters of Teras Kasi.

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Tim Schafer Offers Grim Fandango Design Document For Nostalgia and Study

Thursday, November 6, 2008

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Tim Schafer Offers Grim Fandango Design Document For Nostalgia and Study

Have you ever wondered what a gaming classic looks like on paper? Tim Schafer, founder of Double Fine Productions and creator of some of gaming's most cherished adventures, has a treat for everyone today: The original design documents for Grim Fandango, the critically-acclaimed afterlife adventure which would be the last of LucasArts' phenomenal contributions to [...]

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Interview: Tom Ohle and Good Old Games

Thursday, July 10, 2008

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Interview: Tom Ohle and Good Old Games

Earlier today, CD Projekt announced a new distribution system for PC gaming -- a service called Good Old Games, so named for its intent to focus on the treasured classics of our youth. Including semi-old-school favorites like Fallout, MDK, Freespace, and others, GOG's intent is to re-invigorate gamers' enthusiasm for these disappearing titles -- selling [...]

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Rarest PS1 Games Profiled at Racketboy

Tuesday, April 15, 2008

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Rarest PS1 Games Profiled at Racketboy

Over at retro gaming website Racketboy, they've rounded up a list of the rarest and most expensive games available for the original Sony PlayStation. Dust off your slightly translucent, black-backed discs and see what your collection is worth.

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