Every day, new advances are being made in the technology that powers our games. Often, these changes are subtle, and while they may certainly improve our gaming experiences, they're not always terribly exciting; it's hard to get enthusiastic about things like new networking protocols or eco-friendly microchips. So, when one visits a company at CES [...]
Continue reading...Wednesday, December 17, 2008
In Japan, most every major game publisher has a secondary business; it's a well-known fact that even giant Nintendo has its origins in a humble playing-card company, and produces decks of cards to this very day. But I very much doubt there are many in the GameCyte audience who knew that since 2001, Capcom has been [...]
Continue reading...Monday, August 4, 2008
Back in May, GameCyte attended the unveiling of Nokia's mysterious "Project White Rock," a new game for the phone giant's relaunched N-Gage platform. That game turned out to be Reset Generation, a retro-themed head-to-head puzzle/boardgame/combat mashup which would also be free available, for free, on PC. We later had the chance to play Reset Generation on its [...]
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Friday, January 9, 2009
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