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Participate to Change the Face of Character Creation

Thu, Nov 13, 2008

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You may not know who Emote Games is, but that doesn't make what they're doing any less impressive. In an era of development dominated by licensing outside code to eliminate development time and reduce costs, there has been one element which has always remained largely in the developers' hands: character and avatar creation.

Coined "Participate," the technology created by Emote will allow developers of games and social networking websites and programs to easily implement the already-established character and avatar creation tools, and easily integrate them into their product(s). When Participate is integrated into a website or game, the players' creations are created to order on dedicated servers set up by Emote, and the resulting high quality imagery and models can be viewed on any web-enabled device -- even if their device is outdated and could never generate the images with its own power.

“Participate can generate endless character combinations and once the user has made their selection they can continue to personalize, adding make-up and jewellery, changing their hairstyle and clothing, and even the environment they appear in,” said David Rose, Emote COO. “Our forthcoming game The Hunter uses all the features within Participate and allows gamers to share their online identity within the game's environment as well as across other social networks."

Right now, Participate is set to debut in Emote Games' upcoming online hunting game, The Hunter. Emote Games is hopeful that their new technology will do much more than allow gamers to create virtual hunters and shoot virtual deer, though. If David Rose and the rest of Emote has things their way, you'll soon see Participate used by dozens of game developers, websites, and other online content.

In the meantime, be on the lookout for my interview with Emote Games about Participate, and maybe even my own experiences with the technology.

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This post was written by:

Brendon Lindsey - who has written 274 posts on GameCyte.


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