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Promising iPhone FPS List Now Includes BioShock, Re-Volt

Thu, May 29, 2008

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We’d known since early February that BioShock was slated for mobile adaptation, but considering that the term “mobile adaptation” typically inspires visions of forcing the proverbial gigantic square peg in a tiny round hole, we’d pretty much crossed the game off our watch list. But now, Pocket Gamer (via Gizmodo) is reporting that BioShock Mobile is one of two new first-person shooters in development for the Apple iPhone.

Speaking to IG Fun CEO Sean Malatesta at the 2008 BREW conference, Pocket Gamer learned that the developer has plans to bring the game (currently running in 3D on BREW handsets) to iPhone and Symbian, and will be creating a separate 2D version for less powerful devices. The publication was impressed with the initial BREW demo:

It was non-interactive, but Malatesta said the visuals were being rendered on the handset itself (i.e. it wasn’t just a video).

The demo included some spooky cut-scenes that indicate IG Fun is squeezing the most out of the BREW platform in terms of visuals.

Meanwhile, the snatch of gameplay footage looked spectacular, too – certainly not worth sniffing at, even if you’re a hardcore fan of the original game.

Elsewhere at BREW, Canadian developer IUGO Entertainment was giving a full, hands-on demonstration of Re-Volt, an accelerometer-controlled FPS that controlled much like the famous Hermitworks’ Quake 3 Arena experiment — only with the peculiar design choice of having the game fire automatically once locked onto a target. Pocket Gamer gave it a go, came away mildly impressed by the “smooth” gameplay and “intuitive” controls, and recorded the interaction for your viewing pleasure:

We’ll have more on these iPhone shooters soon.

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This post was written by:

Sean Hollister - who has written 412 posts on GameCyte.


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