GameCyte Interview with Backbone’s David Sirlin (Part 1 of 2)

Posted on 12 May 2008 by Mike

GameCyte had the chance to sit down with David Sirlin, a game designer working on re-balancing Super Street Fighter 2 Turbo HD Remix, and talk about the community’s response to the new edition as well as the process of balancing SSF2THD in general. This is part one of a two-part interview.


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